#1

Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 5:33 am
by pureevil29 Master Sergeant of Newerth | 248 Posts

Just wanted to let you all know about the progress that has been made to the Dota Heroes for HON LAN.

Basically lots of balancing and small but important tweaks (this will be updated regulary):

- Nerfed Sith Lord's Skill 2 to Strike only 1,2,3,4 times instead of 1,3,5,7. Increased cooldown and mana cost.
- Nerfed Spectre's Skil 2: Now steals 20,25,30,40 life/sec. instead of 40,60,80,100. Slows 15% instead of 20%.
- Nerfed Spectre's Ultimate: Slows up to 25% instead of 55%, smaller radius, increased mana cost and cooldown.
- Nerfed Ignus (Magnataur) Shockwave now does less damage to enemies right next to the hero.
- Partial Remake of Jedi Master: Changed "Force Shield" to "Lightsaber Throw", Made "Jedi Reflexes" Passive and nerfed it a little bit.
- Nerfed Pagan Lord Skill 2: Increased mana cost and cooldown.
- Nerfed Pagan Lord Skill 3: Increased cooldown, reduced move speed bonus a little bit and added mana cost (thanks frozthog).
- Added detailed information on Pagan's Skill descriptions (thanks frozthog).
- New model, effects and skill 2 for Broodmother.
- Added Ingwe's Balanar (Beta) now melee, with modified model, skin and effects.
- Nerfed Sniper Skill 1's explosion to have less radius and stun, it was too easy for sniper to scape.
- Nerfed Demon Slayer Skill 1, slow lasts one second less on all levels.
- Fixed Damage on Phantom Lancer's Skill 1. (thanks frozthog)
- Buffed Arcane Sorcerer to fit the latest version of Dota's Silencer and Harbringer.
- Fixed Mixturer Skill 1 not to cancel if the heroe moves. (thanks frozthog)
- Nerfed Omega's (Thinker) regen and distance.

Guys I need feedback on what else to change!? Any other heroes that you think need balancing?

I've tested most heroes but not in 4 vs 4 or 5 vs 5 and that is why I need feedback....

Thanks


Last edited Wed Jul 28, 2010 3:02 pm | Scroll up

#2

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 7:57 am
by Sordit Admin of Newerth | 475 Posts

Will you please move Sordit to customheroes with team="dev_hellborne" please. Looks like he is still to overpowered for the normal heroes.


Scroll up

#3

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 8:23 am
by richen Adjutant of Newerth | 371 Posts

hehe.. lots overpowered xD


Scroll up

#4

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 8:29 am
by jonathan3c Whelp of Newerth | 60 Posts

Zitat von richen
hehe.. lots overpowered xD



Zitat von Sordit
Will you please move Sordit to customheroes with team="dev_hellborne" please. Looks like he is still to overpowered for the normal heroes.



AGREE!! ^_^

Scroll up

#5

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 2:24 pm
by frozthog Leecher of Newerth | 3 Posts

Can you make it aim for 100% exactly like in DotA Allstars?
By that i mean, removing HoN spefific Heroes and adding all the heroes from DotA?
You could make it a side project or something, Id love that, so amazing if possible.

EDIT2:"Btw, i think tinkers Reg is kinda op, but im not sure."

EDIT3:"Sorry, forgot to mention your work is amazing =), thanks for the update ^^"

EDIT4:"Okey, thanks for the response, i guess il have to stick with old DotA for their fullness ^^
PS: Windrunner(mixturer)'s Arrow spell (the one that flies and shots down trees and creeps in the way.
Will be automaticly aborted but used,(you loose cooldown and mana) if you use it and then(perhaps 1 half second later) give her another order, making her not releasing the arrow.


Last edited Tue Jul 27, 2010 10:38 pm | Scroll up

#6

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Tue Jul 27, 2010 4:52 pm
by pureevil29 Master Sergeant of Newerth | 248 Posts

Ok I will nerf Thinker (Omega) a little bit.

I will buff Arcane Sorcerer.

I will also nerf Sordit and remake him a little bit, basically the same gameplay but with one passive. (The Nazgul scream is probably going away).

And I will add "dev_" to all Dota Heroes.

About the differences with some of the Dota Heroes, sometimes they are not exact ports because of the engine limitations and sometimes because their old skills do not fit their new models. Since I can't make good enough models we are limited by the ones found in the comunity and HON itself. I can modify skins and skills but that is all.

But, as you can see, I nerfed the most obvious overpowered heroes ALOT (Sith Lord and Specter).

Any other changes you want/suggest?

PS: Making all the Dota Heroes is pointless since HON has some very similar ports already, like Sucubus (Bane Elemental), Tundra (Rexxar), Swiftblade (Jurnero), Magebane (Magina) etc etc etc etc etc etc. Re-making them is a total waste of precious and limited time!

Basically all the important heroes missing in my opinion are Doombringer and Razor. Then we are complete and also FULL, no more heroe slots remaining. Sadly I only have time to fix and balance heroes, not to make new ones anymore... I will have to leave the creation of doombringer and razor to this great comunity!


Last edited Tue Jul 27, 2010 6:05 pm | Scroll up

#7

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Thu Jul 29, 2010 1:01 pm
by -}Z{- Artist of Newerth | 372 Posts

i have my own Doom bringer i can upload for you pureevil

his called nero but i remade his skills and kept his ultimate

im at work at the moment so il upload it when i get home for you


Scroll up

#8

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Thu Jul 29, 2010 1:47 pm
by pureevil29 Master Sergeant of Newerth | 248 Posts

Zitat von -}Z{-
i have my own Doom bringer i can upload for you pureevil

his called nero but i remade his skills and kept his ultimate

im at work at the moment so il upload it when i get home for you



That would be great! I will finish the hero and add it to the pack!

Thanks

Scroll up

#9

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Fri Jul 30, 2010 8:13 pm
by eryani2010 Eternal Soldier of Newerth | 212 Posts

please disable sith lord


Scroll up

#10

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Fri Jul 30, 2010 10:54 pm
by pureevil29 Master Sergeant of Newerth | 248 Posts

Zitat von eryani2010
please disable sith lord



Sith Lord has been nerfed ALOT! He is still a very good hero but not Imba! His Skill 2 DOES a lot less attacks (4 instead of 7) THAT IS ALOT! And has increased cooldown and mana cost...)

Scroll up

#11

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Sat Jul 31, 2010 2:50 am
by Vargones Leecher of Newerth | 3 Posts

i would be plesed if HP bars could be always shown, i hate presing the Alt button (:

Scroll up

#12

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Sat Jul 31, 2010 4:59 am
by pureevil29 Master Sergeant of Newerth | 248 Posts

Zitat von Vargones
i would be plesed if HP bars could be always shown, i hate presing the Alt button (:



That has nothing to do with the Dota Heroes... Besides this has been asked many times already, please be careful or Sordit in all his right will ban you back to oblivion!

Scroll up

#13

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Sat Jul 31, 2010 10:07 am
by mitoDrocka Recruit of Newerth | 66 Posts

when will the next patch...?
can't wait for it..

Scroll up

#14

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Sun Aug 01, 2010 12:21 am
by Vargones Leecher of Newerth | 3 Posts

Zitat von pureevil29

Zitat von Vargones
i would be plesed if HP bars could be always shown, i hate presing the Alt button (:



That has nothing to do with the Dota Heroes... Besides this has been asked many times already, please be careful or Sordit in all his right will ban you back to oblivion!



lol, srry man, i'm new, i didnt knew that thing was asked many times, sryy

Scroll up

#15

RE: Work Progress on Dota Heroes for HON LAN 1.3.3

in DotA Heroes Sun Aug 01, 2010 5:41 am
by Lorenzo Montecalbo Leecher of Newerth | 4 Posts

if theres a new hero to input in the game.. please make balance with other hero


over power!!!

Scroll up



Visitors
0 Members and 33 Guests are online.

Board Statistics
The forum has 770 topics and 5923 posts.