#1

a possibilty to fix sandwraith ultimate for our version

in Hero Suggestions Wed Oct 06, 2010 2:35 pm
by -}Z{- Artist of Newerth | 372 Posts

Hi guys

iv been brainstorming on just how to get sandwraith ultimate to work

is it not possible to create an global aura around enemy heroes so when sand ultis he will be able to teleport to the aura. we use the aura so sand wraith doesnt just teleport anywhere he likes for instance like furion from dota, we make it instantly teleport from where is is to any of the five auras that are on the five enemy hero,

as a work around it doesnt really have to spawn an illusion at the enemy cause we are battling with that just like phantom lancer so just as long as we can teleport to the enemy we choose to

lets keep brainstorming on this and see what we come up with??

ifrit?? GL?? sordit??


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#2

RE: a possibilty to fix sandwraith ultimate for our version

in Hero Suggestions Wed Oct 06, 2010 3:03 pm
by AdminReaper Veteran of Newerth | 116 Posts

Hmm, never tried this on Sand Wraith's ulti... but i tried this for the hero announcer for the tower destroy..

u can start by spawning an affector.

<spawnaffector name="Affector_Sand_Ulti" target="source_position" />

The affector.entity is:

<?xml version="1.0" encoding="UTF-8"?>
<affector
name="Affector_Sand_Ulti"

radius="999999"

targetselection="all"
targetscheme="all_heroes"
effecttype=""

effect=""
>
<onimpact>
SPAWN ILLUSIONS HERE
ORDER ILLUSIONS TO ATTACK HERO
</onimpact>
</affector>



I haven tried it so sorry if it doesnt work... :(


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#3

RE: a possibilty to fix sandwraith ultimate for our version

in Hero Suggestions Wed Oct 06, 2010 5:54 pm
by ifrit21 Moderator of Newerth | 516 Posts

i will brainstorm on the matter


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#4

RE: a possibilty to fix sandwraith ultimate for our version

in Hero Suggestions Sat Oct 09, 2010 4:44 pm
by -}Z{- Artist of Newerth | 372 Posts

thanks guys as this is the only hero now we battling with

then we are basicaly 99% close to retail


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