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Mana Battery Power Supply Charges
Mana Battery Power Supply Charges
in Bugs NOT fixable atm. Fri Jun 18, 2010 3:48 amby makcibe •
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Mana Battery doesnt seem to collect charges
http://i556.photobucket.com/albums/ss7/makcibe/shot0008.jpg
http://i556.photobucket.com/albums/ss7/makcibe/shot0002.jpg
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RE: [Bugreport 1.2.7] Mana Battery
in Bugs NOT fixable atm. Fri Jun 18, 2010 7:32 amby muligan •
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Zitat
Heroes:
-Added and enabled Sordit as default.
-Chronos fix added
-enabled dreadwood
-fixed electrician skill 1
-fixed pestilance skill 3
-Zephyr: adjusted range of skill 1
-Wildsoul: fixed entangle
Shop:
-fixed ShopStash
General
-Changed mainmenu-background and added version number
These things were patches so mana battery is still bugged because its not fixed at the moment.
I would suggest to make an Locked Thread with all bugged heroes/items so everyone can
look at this first and can post then if they find anything new.
greetz muligan
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RE: [Bugreport 1.2.7] Mana Battery
in Bugs NOT fixable atm. Fri Jun 18, 2010 8:10 amby .GL. •
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Zitat von muligan
I would suggest to make an Locked Thread with all bugged heroes/items so everyone can
look at this first and can post then if they find anything new.
greetz muligan
IMO that's not a good idea. It won't hurt much that those mana battery bugged threads reappear with each version number as a reminder (users will take care of this) but updating thread with "thing that are not fixed atm" is unnecessary addition task that admin gotta take care of.
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RE: [Bugreport 1.2.7] Mana Battery
in Bugs NOT fixable atm. Sat Jun 19, 2010 8:20 pmby richen •
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sordit?
i was thinkin' on a way to fix it
check this
Each time a unit recives a magic skill removes old "power suply (X) charges" and add a new iten on the same slot called "Power Supply (X+1) charges" each power supply increases the regeneration for 1 secound in is it possible?
the only troble is create 20 equal itens :p
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RE: [Bugreport 1.2.7] Mana Battery
in Bugs NOT fixable atm. Sat Jun 19, 2010 8:45 pmby Sordit •
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Zitat von richen
sordit?
i was thinkin' on a way to fix it
check this
Each time a unit recives a magic skill removes old "power suply (X) charges" and add a new iten on the same slot called "Power Supply (X+1) charges" each power supply increases the regeneration for 1 secound in is it possible?
the only troble is create 20 equal itens :p
The real problems are not the charges. The problem is to catch if there is someone casting a spell. So this solution will not fix our problem.
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RE: [Bugreport 1.2.7] Mana Battery
in Bugs NOT fixable atm. Sat Jun 19, 2010 9:02 pmby richen •
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i don't know it is right
Its possible to "Add" the corrupted disciple 3 skill that are just activated when target takes a directioned spell
so decrease the damage, buff or slowed time to not kill the other heroes and
When "Power Supply" uses an skill
Skill = Power Supply Charge UP (Based on corrupted 3 skill), increase the charges
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